TIgerine

A Study of Form, Metal and Meaning

Role

Art Director / Lead Designer

Developed at

2025

The Context: Escaping the Virtual

As an Art Director deeply embedded in VR, UI, and Web design, my professional world is often weightless—defined by pixels and intangible interfaces. Tigerine was born from a visceral need to bridge the gap between digital precision and physical presence.

The Objective

To treat jewelry not just as an accessory, but as a medium for "Physical UX." I wanted to see how far I could push my 3D modeling skills by introducing the constraints of the real world: ergonomics, material weight, and human scale.

Conceptual Pillars: Music & Meaning

The collection is a study in Synesthesia—translating auditory and abstract concepts into wearable metal.

  • Sonic Brutalism: Inspired by the album Brutalism by IDLES. This piece explores the tension between raw, architectural heaviness and the delicate skin of the wearer.

  • The Science of Pi: Drawing from Thomas Dolby’s “She Blinded Me with Science,” this design uses the irrationality of the number $\pi$ to dictate its organic, algorithmic geometry.

  • Typography in 3D: An exploration of letterforms as structural elements. Here, typography is no longer a 2D symbol but the very skeleton of the object, turning legibility into a tactile experience.

The Hybrid Pipeline

The project utilizes a modern Art Direction workflow, blending generative AI with traditional design principles.

  • Phase 1: Generative Ideation (AI): Using Midjourney to explore unconventional textures and "impossible" forms that challenge standard jewelry archetypes.

  • Phase 2: Digital Craft (Blender): Transitioning from sketches to high-fidelity 3D models. Unlike VR, where geometry can be infinite, every vertex here was constrained by the reality of a human finger and the physics of casting metal.

  • Phase 3: Scene Art Direction: Creating a bespoke digital environment for each piece. I treated the presentation as a cinematic reveal, ensuring each ring lived in its own "world" that reflected its conceptual origin.

Brand Identity: Tigerine

To house this exploration, I developed the Tigerine brand.

  • The Logo: A synthesis of organic aggression and geometric elegance.

  • The Aesthetic: High-contrast, premium, and futuristic. The branding serves as the container for the research, elevating the side-project into a professional-grade brand case.

Reflection: Why This Matters

This project is a testament to the versatility of Art Direction. It demonstrates that the same principles used to build immersive VR interfaces—scale, rhythm, composition, and user interaction—apply to the 1:1 scale of jewelry.

It proves that a designer’s eye is not limited by the screen; it is a tool for interpreting the world, whether through a web browser or a piece of polished silver.